About
Howdy friend! ♥ I’m a sound designer over at Warner Bros Game Audio creating whatever audio magic our clients need to get their games sounding fantastic, whether that's designing assets or jumping in and implementing them into the game engine.
I've previously worked at 343 Industries where I was part of the audio team working to deliver an amazing sound experience in Halo, Sony’s Magic Lab where I brought an audio perspective to the research and development of tech for Sony platforms, as well as Rooster Teeth where I designed sound for Red Vs. Blue and RWBY. I'm always eager to hone my sound design skills!
I'm a graduate of Savannah College of Art & Design's Sound Design MFA program, Northeastern University's Music Composition & Tech program, and have audio experience from composition and foley to sitcom fisher booming and game audio implementation.
Also I'm a huge fan of kpop and anime so feel free to hit me up if you want to talk about Key's amazing Gasoline performance or the tennis episode of Spy x Family!